Contributions for Project Breathing Games
 
Date Type From Resource Type Qty URL Description Process Deliverables
March 12, 2017 Time Contribution leora.simon Work - Analysis and Strategy 40.00 HR -15h SPORE application - 15h Google Impact Grant - 10h Editing documents BG Community Mar - Dec 16
March 3, 2017 Time Contribution ned.birkin Work - Programming for product 6.00 HR Third day of Geneva game jam. Completed development of prototype version of Peak Leap, ready for the LiftLab showcase. BG Game Breath II
March 3, 2017 Time Contribution johndanger Work - Artistic 6.00 HR third day at Lift 2017 Work on Les aventures du Briand Finished the animations Documenting on the new Unity interface Jem did and on game design, mechanics and level design BG Global
March 3, 2017 Time Contribution gareth.brown Work - Artistic - Creating visuals 6.00 HR Third day of Geneva game jam. Completed development of prototype version of Peak Leap, ready for the LiftLab showcase. BG Game Breath II
March 2, 2017 Time Contribution johndanger Work - Artistic 8.00 HR Second day at Lift 2017 Work on Les aventures du Briand Still working on animation worked on game design, mechanics and level design of the game BG Global
March 2, 2017 Time Contribution ned.birkin Work - Programming for product 8.00 HR Second day of Geneva game jam. Continued development of Peak Leap. BG Game Breath II
March 2, 2017 Time Contribution gareth.brown Work - Artistic - Creating visuals 8.00 HR Second day of Geneva game jam. Continued development of Peak Leap. BG Game Breath II
March 1, 2017 Time Contribution gareth.brown Work - Artistic - Creating visuals 8.00 HR First day of Geneva game jam. Prototyped ideas and begun work programming Peak Leap, a peak-flow exercise game for children with asthma. BG Game Breath II
March 1, 2017 Time Contribution ned.birkin Work - Programming for product 8.00 HR First day of Geneva game jam. Prototyped ideas and begun work programming Peak Leap, a peak-flow exercise game for children with asthma. BG Game Breath II
Feb. 11, 2017 Time Contribution leora.simon Work - Meeting 5.00 HR Organizing Game Jam for February in Montreal BG Community Mar - Dec 16
Feb. 1, 2017 Time Contribution johndanger Work - Artistic 8.00 HR First day of Lift 2017 I worked on Les avantures du Briand drawing research and then doing it on computer with animations BG Global
Nov. 26, 2016 Time Contribution leora.simon Work - Documenting - Game 2.00 HR Finalized and edited the Google Impact application. BG Game Breath II
Nov. 25, 2016 Time Contribution sylvie.gendreau Work - Artistic - Creating visuals 1.00 HR Finalizing the propositon for the grant Challenge Impact Google Canada with Fabio. BG Game Breath II
Nov. 24, 2016 Time Contribution sylvie.gendreau Work - Artistic - Creating visuals 1.00 HR Working on the proposal for the Challenge Google Impact Canada with Fabio BG Game Breath II
Nov. 22, 2016 Time Contribution ned.birkin Work - Programming for product 6.00 HR 2nd day of 3rd gamejam. Worked on refactoring Lung Launcher code towards new game design BG Game Breath II
Nov. 20, 2016 Time Contribution leora.simon Work - Documenting - Game 5.50 HR Helped prepare the Google Impact Challenge application BG Game Breath II
Nov. 20, 2016 Time Contribution sylvie.gendreau Work - Documenting - Game 6.00 HR Preparing the Challenge Impact Google Canada with Leora Simon, Lai-Tze Fan and Fabio Dali. BG Game Breath II
Nov. 20, 2016 Time Contribution sylvie.gendreau Work - Documenting - Game 10.00 HR I helped to improve the concept (with everyone), to brainstorm to add value, the design and writing the final texts. I worked with all the members to help to facilitate (Skype) and I promoted the event on the Social Networks. I document on the blog on Les Cahiers de l'imaginaire.com BG Game Breath II
Nov. 19, 2016 Time Contribution gareth.brown Work - Design Software - Game 2.00 HR Attended the gamejam via skype for the first hour or so and continued brainstorming with Ned to finalise some ideas for LungLauncher BG Game Breath II
Nov. 18, 2016 Time Contribution gareth.brown Work - Artistic - Creating visuals 10.00 HR Created all new artwork for LungLauncher, and updated the particle effects to match the new paper cut-out style. The artwork was created using the original drawings as templates, but in fact all the sprites are new and have been recreated in the new style at a higher resolution to improve quality. https://dl.dropboxusercontent.com/u/18784185/LungLauncherCharacters.jpg BG Game Breath II
Nov. 12, 2016 Time Contribution leora.simon Work - Design Software - Game 4.00 HR Attended 1st day of 3rd game jam, helped to design game concept for lung launcher and other asthma related breathing games. Brainstormed on ways to use data collected from the flow meter to improve patient care BG Game Breath II
Nov. 12, 2016 Time Contribution ned.birkin Work - Programming for product 3.00 HR 1st day of 3rd gamejam. Worked on refactoring Lung Launcher code towards new game design BG Game Breath II
Nov. 12, 2016 Time Contribution ned.birkin Work - Design Software - Game 2.00 HR Contributed to game design over Skype with team and separately with Gareth BG Game Breath II
Nov. 8, 2016 Time Contribution johndanger Work - Meeting 2.00 HR First contact with Dr Valerie David's teamat CHU Nantes, France. They are up to work toguether.
Nov. 7, 2016 Time Contribution sylvie.gendreau Work - Documenting - Game 3.00 HR I promoted and participated to the hardware worksop at the MakerSpace and wrote a post about it. http://www.cahiersdelimaginaire.com/gamejam-sante-respiratoire BG Game Breath